Star Wars: The Forgotten Era
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Star Wars: The Forgotten Era

In a Galaxy far, far away... A new journey begins. Choose which side you're on, and becareful, for your single decision can change the course of the entire Galaxy... Take Note: There are no canonical events/characters in this game.
 
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 The Force Powers

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PostSubject: The Force Powers   The Force Powers Icon_minitimeFri Jul 10, 2009 11:53 am

Below is a list of all the Force Powers that apply to this forum, outside of what our own members make. So, as you progress in the forum, you will be rewarded with additional force powers.

Universal Powers
Alter Image- Alter Image was a Force power which allowed the user to alter his or her own personal features, such as the height, weight, skin color, facial features, sex, voice, and body shape. These changes would stay as long as the Force-sensitive kept the power up, but would be dropped whenever the Force-user fell unconscious or simply lost concentration. The power became more difficult to use the less the Force-user knew about the person being imitated.
Art of the Small- Art of the Small was a radical Force technique. By narrowing their focus, a Force user could essentially shrink their presence in the Force to a microscopic size. While in this state, the user could operate molecules in any way they wanted, turning them into something completely different.
Battle Meditation- Battle meditation was a manifestation of the Force which instilled in the meditator's allies a greater morale in battle while reducing the opposition's will to fight. Though ideal for meditating large-scale conflicts, Battle meditation was equally effective when implemented in small skirmishes, attacks, and duels.
Breath Control- Using the Force power, breath control, a Jedi could literally numb the body's instinct to shut itself down after long periods without oxygen, allowing the user to be able to go without breathing for hours, even days by using the Force to reserve the amounts of air in the lungs. Additionally, an invisible spherical shield was also produced around the user to keep poisonous gases out. This was very effective in situations where the air was very thin, underwater, or in any environment with toxic fumes.
Comprehend Speech- Comprehend Speech is a Force ability that enables a Jedi to understand the spoken language of any sentient he/she is interacting with, though it does not necessarily allow him/her to speak it, merely understand the general meaning.
Dopplegänger- Dopplegänger was a Force power that allowed a user to create a perfect illusion of his or herself through the Force.
Force Bellow- Force bellow was a power in which the user would amplify their voice using the Force.
Force Body- Force Body was a type of Force technique which allowed any Force-sensitive to push their body's endurance past a safe limit, ignoring and possibly sacrificing their health and well-being, in order to sustain their connection to the Force.
Force Comprehension- Force Comprehension was the ability to absorb and interpret great quantities of information rapidly by speeding up the user's neural processes. Force Comprehension required that the user possess at least a basic knowledge of the topic he was comprehending. Without this knowledge the user would simply speed up his neural processes and exhaust himself.
Mind Tricks- Mind tricks refer to a spectrum of Force powers which influenced the thoughts of sentient creatures, most commonly used to coerce into agreement by suggestion through voice manipulation, or to cause one to reveal information. This allowed its practitioners to resolve matters in a non-violent way.
Force Flash- Force Flash was a Force power employed when the person using it did not want to be seen. Related to Droid Disable, the user could temporarily disable a security holocam, causing a brief period of static, allowing the user to pass while only alerting security to a minor holocam malfunction.

Force Meld- Force Meld, otherwise known as Jedi meld or Battle meld, was a technique where a number of Force users joined their minds together through the Force, drawing strength from each other.
Force Suppression- Force Suppression was a Force technique used to attack the will of the target, canceling all first and second tier Force powers. This would individually affect each active Force power. This technique took a great deal of focus to accomplish. *Ranked*
Force Breach (advanced version of Force Suppression, Master level users only.)- Force Breach was an advanced variant of Force Suppression that interrupted all powers in use by the target at the time. It was a technique employed when a foe was preparing for a Force-based attack by disrupting their concentration and scrambling their focus. Force Breach was not a widely known Force power; it was most often used by some of the more powerful Jedi and Sith in ancient times. *Master Rank Of Force Suppression Only*
Force Throw- telekinetic ability of the Force, perhaps related to Force Push. It caused objects, and even people, to be hurled towards a target at an astounding velocity. A skilled Force user could throw multiple, large objects simultaneously at great speed. *Ranked*
Force barrier- Force barrier or Force (war) shield was both an offensive and defensive Force power, aligned neither with the light or dark sides of the Force, that created a barrier or wall of Force energy around the intended target, be it self, friend, or foe.
Force Vision- Generally, when peering deep into the Force, a Force user had the potential to see events that could happen in the future. Force Visions were extremely rare, and uncontrollable. Often, one would meditate to gain a vision, but only a few would actually succeed. *Must be at least Faction's/Class's 3rd Rank.*
Force Whirlwind(Variation of Force Push, must be at least journeyman level with force Push to use this force power.)- A more advanced form of Force Push, and a feeble version of Force Wave. The Jedi would alter the air currents around an opponent, turning it into a maelstrom. This swirling force would lift an opponent into the air, spin them around, and completely immobilize them. This allowed the Jedi to attack without resistance. *must be journeyman level with force push*
Force Wave(Advanced version of Force Push, msut be at least Expert level with Force Push.)- One of the most powerful forms of Force Push. It was essentially a wave of pure Force-energy that pulsed out from the Force user that utilized it, which knocked back anything within the power's blast radius. *must be expert level with force push*
Force Repulse(Another advanced version of Force Push, must be Master level with Force Push to use.)- An extremely powerful telekinetic Force power, similar in function to Force Push, and perhaps even more Force Blow, but on a far larger scale, akin to that of Force Wave. The user created sharp, visible kinetic ripples in space, which expanded outward rapidly, flinging nearby objects away at high velocity. The power only affected objects a certain distance away from the user, and therefore anyone could avoid its effects by moving closer to the user. *must be Master level with Force Push*
Force Weapon- Force Weapon was a Force ability that allowed the user to imbue an unpowered weapon with the Force for a brief period of time. By channeling energy into the weapon, it allowed the wielder to strike and do more damage than the weapon's simple appearance would suggest. As a useful side effect, a Force-imbued weapon could be used to block lightsabers without damaging the weapon.
Phase- Enables the user to pass through objects, walls and doors using the force.
Precognition- The ability of foresight was perhaps universal to the Jedi or Force sensitive and was manifested in the form of Force Visions of future events, or helped the Jedi predict his opponent's movements. *Ranked*
Psychometry- Psychometry or telemetry was a Force power that was a mental technique of picking up impressions and traces of information about the object touched and the events that have surrounded it. This power allowed the user to view events as if they were there, including the sights, sounds, and feelings, both emotional and physical, that the wielder of the object experienced.
Tapas- Tapas was a Force power that allowed its user to draw on the power of the Force to remain warm in a cold environment. And vice-versa. Overall it can alter the Jedi's temperature.


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PostSubject: Re: The Force Powers   The Force Powers Icon_minitimeFri Jul 10, 2009 2:34 pm

Light Side Powers
Alter Enviorment- Alter Environment was a Force power that involved various techniques that allowed the user to manipulate nature, enabling the creation of phenomena such as Force whirlwinds or fog that could be used to attack or to shield the user from opponents.
Animal Friendship- Animal Friendship, also referred to as Beast Control or Beast Trick, was the Force ability to calm an animal. Once calmed, the animal would be tamed enough to be ridden or to simply remain calm.
Battlemind- Battlemind was a Force power wherein one's morale and fighting spirit was augmented through sheer focus.
Combustion- Combustion was the Force ability that allowed users to cause an object explode by sheer force of will. It was rarely used on a person, and the effects on inanimate objects and persons was devastating. Depending on the size, density and vulnerability of the object in question, combustion would become harder or easier to use successfully. It is disputed whether combustion could be prevented and stopped if another force user concentrated on an object to prevent it from exploding. This may have cancelled it out, or it may have done nothing. *Ranked*
Cruticorn- Crucitorn was a Jedi technique for transcending physical pain beyond normal thresholds. *Ranked*
Droid Disable- a Force power developed that allowed a Jedi to overload and damage electronic systems, such as droids.
Force Blinding- Force Blinding was a light side Force power. Upon use of this technique, a blinding flash of energy emanated from a user's hand, manifesting as a flash of light that overloaded a target's vision, causing temporary blindness.
Force Enlightment- When activated, this power took the defensive Force powers a Jedi was most skilled in, pushing them to the highest degree that the Jedi had previously mastered during his or her routine training. *Must be the 3rd rank in your faction or class.*
Force Healing- Force healing, Force heal, Cure or Health, was a power that used the Force to accelerate the natural healing process rapidly. *Ranked*
Cure Disease- This Force power was a variant of Force Healing that could cure diseases afflicting living things. The power typically required extended concentration by the user, normally lasting an hour or more. It was not completely unheard of for a user to spend as many as 20 hours focusing with this ability to remove the most persistent of diseases. The power was limited to only removing the present and future effects of the diseases in one's system; past effects were not healed.
Cure Poison- Cure Poison was a variant of force healing that could remove or detoxify poisons afflicting living things. The power typically required extended concentration by the user, normally lasting an hour or more. It was not completely unheard of for a user to spend as many as 20 hours focusing with this power to remove the most potent of poisons. The power was limited to only removing the present and future effects of the poisons in one's system; past damage was not healed.
Force Light- Force Light was an immense light-side Force power used by Jedi. When used against a darksider, Force Light would weaken the darksider's connection to the Force. With the light of the Force, a Jedi could either purge or contain dark side manifestations or nexus points, whether in places, spirits, or even living persons, though sometimes to detrimental effect. By channeling the Force into withering blasts of light-side energy, the darkness can then be diminished or destroyed permanently.
Wall of Light- A Wall of Light was an immense Force power used by Jedi. Though similar to the Jedi ability Force Light, this ability was unique in that it required the collective focus of multiple Jedi, simultaneously channeling their Force power into a single, devastating attack. Using the light side of the Force, the group of Jedi could create a wall of lightside energy, that effectively traps the dark side spirit or taint within a specific location. When used against an individual, the power was similar to blocking one's connection to the Force, and could either be a temporary confinement or a permanent blockage. This ability required a great concentration of light side power, as it could have potentially deleterious results. *This can only be used when all the Council combined, along with the Jedi Grand Master concentrate synching with one another. It can have devastating effects*
Force Protection- Force protection was a light side Force power. This ability would make the bearer invulnerable to a wide range of attacks until it wore off, either through time, or if the user was fatigued. Protection could also wear off quicker than normal, depending on the intensity and number of attacks at once, since the aura itself could only withstand so much. *You must be the 3rd rank in your faction, or class*
Force Armor- Force Armor was a light side Force ability. The user focused their will into creating a defensive aura that surrounded them. It protected them from Force powers, lessening their effects or stopping them all together. It was often used in combat against offensive Force powers, and, to a greater degree, dark side Force powers.*Ranked*
Force Absorb- It negated the harmful characteristics of certain offensive Force abilties, such as Force push and Force lightning. This technique became a useful one to Jedi that specialized in using Force techniques. As they felt their energies running low, they could simply absorb a Force power from others to feed themselves. Force absorb has also been described as a "non-harmful Force drain". *You can only learn it if taught by the Jedi Grand Master directly*
Protection Bubble- the user could create a defensive sphere around their body. It is described as a shimmering blue globe of energy. It could protect the user from a wide range of attacks, deflect laser blasts, defend against lightsabers, vacuums and even inflict certain amounts of damage upon contact with the enemy. Protection bubbles can also be used offensively. Should the user surround the attacker in a Protection bubble, it is possible the attacker will become a victim of their own attack, having been trapped within its destructive radius. Due to the extreme concentration of needed to sustain the bubble however, the user would have to be momentarily immobile in order to enact the bubble, and sometimes, completely stationary in order to sustain it.
Force Resistance- Force Resistance was a weaker version of Force Immunity. This universal power offered some protection from direct Force Power attacks of Force Sensitive opponents, possibly negating their effects automatically. This only offered protection for a limited 60 seconds. The user could not be much harmed, or manipulated by the Force while using Force Resistance within it's time being active.
Force Stun- Force Stun was a light side power that could temporarily deaden the senses and perceptions of a targeted enemy. It was often used when a Jedi faced a large number of opponents or if they wished to disable an enemy long enough to flee from or apprehend them. To use the power, the Jedi would use the Force to induce them into a catatonic state. Beings or creatures with a high degree of willpower could resist the effects of this power. In addition, it was ineffective against droids and other inorganic beings. The timing is only temporary.
Force Valor- Force Valor was a light side Force power that increased the resolve, accuracy, and speed of one's self and one's allies. Tapping into the Force, a Jedi could increase the rate at which one's capacities functioned, allowing the body to move more quickly, strike more powerfully, and fight with improved accuracy. The more wise, charismatic, and skilled the caster was, the more profound the effects of Force Valor were. *Must be the 3rd rank in your faction, or class*
Hibernation Trance- Hibernation trance, healing trance,[1] Jedi hibernation, Force trance, or recovery trance was a control-based ability that allowed Force-user to go into a very deep hibernation state. This slowed the user's metabolism and breathing to a standstill, causing the individual to only use one tenth of the air of a normal individual. A fully trained Force-user could stay in this state for up to one week in a dry climate or one month in a wet climate before dying from lack of water. *Ranked*
Malacia- Malacia was a Force technique that was used to induce a powerful dizziness and nausea in enemies by turning their equilibrium against them. It was completely incapacitating, but caused no damage to the body, and so was not considered a dark side power. Even so, the effects of the power was sometimes so severe that it could cause a target to vomit. The principal quality of the technique was that a Force-user utilizes it by transforming a target's energy rather than using their own. An attack with Malacia by a Jedi Master was rarely blocked. *Must be at least the 3rd rank in your faction or class*
Morichro- Morichro suspended biological functions, including breathing and heart rate. A trained Morichro user could turn the technique upon himself, surviving without food, water, or even air for periods of over a year at a time, though it would not protect against vacuum. But unlike a Force trance, it could also be turned on others, making it an effective way of subduing enemies. However, failure to monitor a targeted opponent could render them permanently unconcious or cause them to die of dehydration or starvation *Must be at least councilor rank*
Plant Surge- Plant Surge was a light side Force power that was based around the channeling of life energy into plants, allowing the user to improve the plant's rate of growth and even affect the manner in which it grows. In battle, the ability to control a plant's growth could be used to cause plants to grow with incredible speed directly under the user's control, causing plant life to grow and twist around opponents, ensnaring anyone who wasn't quick enough to avoid it. Once ensnared, the victim would find it difficult to dodge and fight, and nearly impossible to move unless they escaped through force or finesse (such a feat was by no means easy for most). *Must be at least the 3rd rank in your faction, or class*
Ray- Ray was a Force technique used by Jedi skilled in energy manipulation. By managing this power, a Jedi could turn small amounts of nearby matter into energy that could be controlled. With this energy, a Jedi could block attacks from blaster bolts. Ray could also be employed to stop lightsaber attacks, although stopping a fast-moving lightsaber at close range could be highly dangerous and would most likely fail. Using another lightsaber instead was generally a more desirable option. Only experienced Jedi could use ray effectively. Energy collected from this ability would dissipate if used to absorb too much energy, disappearing in the form of a flash of heat.
Force Speed- The User can increase their muscle speed and to slow down their perception of the world. The increased speed of the Force-user enabled them to see the world and the entities around them in slow motion, allowing them to dodge attacks easily and attack quicker with greater accuracy. With sufficient skill in this ability, one could actually run on vertical surfaces for brief periods of time. *Ranked*
Revitalize- Revitalize was a light side Force technique that revitalized an exhausted, wounded user, unconscious, and/or whoever the user directed it at. Being a Force-based power, it did not work on non-organics such as droids.
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PostSubject: Re: The Force Powers   The Force Powers Icon_minitimeFri Jul 10, 2009 3:32 pm

Dark Side Powers
Dark Side Burst- A burst of dark side energy from the user. The resulting shockwave was sometimes very powerful, other times it was a simple dissolving of physical matter, depends on the level of the power. *Ranked*
Deadly Sight- Deadly Sight was a power of the dark side, focusing the user's hatred into deadly energy. With it, Dark Jedi could inflict pain and injury upon their foes merely by looking at them, causing victim's body to burn and smoke as they died. With this power, the user could damage entire groups of foes within their field of vision. *Only Sith Councilor's or above can use this power*
Drain Knowledge- Drain Knowledge was a dark side ability used to extract knowledge out of a sentient without his or her consent. Beyond simple reading of thoughts, the Drain Knowledge ability disrupted the Force to steal deep memories and information in a violent and merciless way. Such a process might damage the subject psychologically. *Must be the 3rd rank of your faction, or class or above*
Force Destruction- Force Destruction was a dark side Force power used by certain gifted Sith and Dark Jedi, allowing them to create a massive energy field and throw it in any direction. When used, a massive amount of energy was stored up within the user, drawn from the dark side of the Force, and with incredible concentration, the energy could be discharged using the user's own body as a conduit. Usually fired through the arm or hand, it could blast a large radius vaporizing anyone who got too near it. Even those who escaped direct contact with the blast would be pushed asunder by the power's backlash.
Force Drain- Force Drain is an old dark side technique used to harm others, stealing force from the opponnents life force, to fuel yourself with the force. *Ranked*
Force Fear- The wielder would strike directly at the deepest parts of the target's mind, causing an uncontrollable shaking fear that would wreak havoc with the target's capabilities. Through pure force of will alone, a user could cause them to lose their courage completely, and if left undefended, the effects could be severe, rapidly demoralizing the enemy with a feeling of hopelessness and regret. Depending on the victim, it would caused them to either cower defenselessly or flee from their opponent outright. *Must be at least the 3rd Rank in your faction or class*
Force Lightning- Force lightning was a well known, Force ability most often used by practitioners of the dark side of the Force, especially the Sith. Because of this association, the ability was commonly referred to as Sith lightning. Force lightning was a purely offensive, energy-based attack that channeled Force energy down the user's limbs, hurling arcing bolts of electricity from the wielder's fingertips or palms; Force lightning could be executed with either one or two hands. Powerful discharges would branch out into dozens of smaller forks; thus, skilled practitioners could target several foes at once. *Ranked*
Chain Lightning- Chain Lightning was a variation of Force lightning with the difference being that the lightning was able to strike one person and then move to another or several others. As it was more powerful than the standard lightning, it required a greater amount of discipline and concentration to project and sustain the stream of lightning. *In order to use this, your force lightning must be Journeyman level*
Force Storm- Force Storm was a Force lightning variant. The user would raise his palm upward and would create, through the Force, an explosion of electrical energy directed at all foes in the vicinity. It was used by both the Sith and Dark Jedi during the Jedi Civil War. It also appeared as a tornado of energy which created a great disturbance in the Force. *Must have force lightning at Master level*
Force Maelstrom- Force Maelstrom was a devastating combination of the powers Protection Bubble, Telekinesis, and Force Lightning. First, the user would form a Force Bubble around their body, concealing and protecting them inside. Then, any loose objects/persons around the user would swirl around the bubble, through telekinesis. Finally, the user would devastate the objects by blasting them away, in a surge of Force Lightning. *The power of this technique, goes with the level of your Force Lightning*
Force Phantoms- Known to be an elaborate Sith technique, Force phantoms were lifelike apparitions that when created, could fully interact with the physical world around them in whatever manner the conjurer desired. *Rank 3 in Factions, or Classes*
Force Rage- Force Rage, also known as Dark Rage, was a dark side alter Force ability. The Force user would tap into his or her innermost fears, pain and hate, converting them into intense anger. The user could then channel the anger to increase his or her own speed, strength, and ferocity. However, the body could not handle such rage for long periods of time, so the user became greatly weakened for some time after the rage subsided. If light side users wielded Force Rage, it could permanently disrupt their connection to the light side unless something happened to interrupt the Rage and bring them out of the dark side's grip. Therefore, the Rage could give the wielder an instantaneous physical and mental response, but pull them into deep depressions, physiological harm, and the endless void of the dark side.
Force Scream- A scream, of strong frustration, rage, or grief, emitted through the force. If a Dark Jedi was being beaten and frustrated by his foe, he might let out an enraged scream (amplified through the Force) that triggered shock waves that rippled through the Force. This caused devastation to any that were unfortunate enough to be in close proximity. Like many dark side force powers, it allowed the user to use powerful negative emotions as a weapon, albeit involuntarily in this case. The Force scream has been called “a wave of hatred, amplified and fueled by the dark side, that is capable of smashing through mental and physical defenses with ease.
Force Slow- This power clouded the target's mind, causing them to slow down both mentally and physically. It was the milder version of three poison-inspiring Force powers, the other ones being Force Affliction and Force Plague. *Ranked*
Force Affliction- Force Affliction was a variant of Force Slow. Affliction worked much like a fast-acting poison, quickly debilitating the target. The effects of affliction worsened over time and may cause death if the user is strong enough in the Force. *Requires you be Journeyman level with Force Slow*
Force Plague- Force Plague was a more powerful version of Force Affliction. Plague worked like a fast-acting toxin, horribly debilitating its victims. *Requires you to be a Master with Force Slow*
Force Storm (Wormhole)- Force storm was a dark side Force power, and one of the most powerful Force abilities yet known. The Force storm was actually not a storm; in fact, it was the ability to create hyperspace wormholes via the dark side of the Force. A Force storm could range from the size of a small starship, like a freighter, to huge maws capable of obliterating whole starfleets. The smaller storms appeared to be more easily controlled from great distances than the larger ones. *At its maximum potential it requires the entire Sith Council, on its lesser level it can be used by a Council ranked Sith or above, or the 2nd highest level for Class, however it takes alot of force to use, leaving you weak afterwards, and requires Master level at Force Lightning*
Force Subjugate- Force Subjugate was a Force power that enabled the user to inflict damage upon the mind of an opponent. The infliction was able to act as a distraction, or to rid the opponent of concentration for a short period of time. Some used this power to calm, or even enrage creatures with a low amount of will power.
Force Travel- Force travel was a Force power which allowed a being to travel great distances instantly by creating a momentary rift in space. This power caused the user to be corrupted by the dark side, as it broke the normal rules of the galaxy by ripping the Force asunder. The technique became more difficult to use depending both on how far away the target was, as well as how familiar the Force-user was with the location. *If those who aren't already aligned with the Dark Side, and use it effectively, then you will all be immediately corrupted by this technique*
Force Wound- This power allowed the Force user to telekinetically attack their opponent's organs. If not resisted, it could crush the victim's heart or spasming lungs, thus stunning them and inflicting considerable damage to the organ, and incredible pain and suffering. *Ranked*
Force Grip- A crushing application of the Force, Force Grip was an advanced level of Force Choke and could be used to levitate and strangle a target's internal organs. However, the primary purpose was to immobilise or control a target's movement and choking the target to death could be secondary. The target could be seized with great strength and subsequently lifted off their feet and suspended in the air by a powerful user. *Requires your Force Wound to be Expert level*
Force Kill- The Force user would cause damage to an opponent simply by thinking it, resulting in the victim being choked to death or suffering immense pain if not resisted. *Requires you be Sith Council rank or above, or the best class rank*
Force Crush- It was possibly the darkest Force ability known to both the Sith and the Jedi. This deadly ability lifted the opponent into the air, and as he/she was floating, his/her body literally imploded as it was crushed by the Force. *Can only be taught by the current Sith Emperor, or Dark Lord.*
Kinetite- Kinetite was a sphere of restrained kinetic energy which could be thrown at an enemy. The ball was fist-sized and could batter down most obstacles in its path. *Ranked*
Mechu-Deru- Mechu-Deru is generally used to combine the Dark Side of the force with technology, and using it against opponnents as if you were controlling the technology, or technologies. This can be cyber-beasts, droids, weapons, ect... *You must be the 3rd Rank in the Sith Empire, or 3rd level for your class*
Midi-Chlorian Manipulation- Requiring immense knowledge of the dark side of the Force, it was the ability to create, maintain, or save life through the influencing of midi-chlorians to a certain degree. *Can only be used by the Sith Council or above, other Classes that are outside of factions are unable to use this technique.*
The Spear of Midnight Black- The spear of midnight black was an ancient dark side Force power. It enabled the Force-user to summon the Force and forge with it an invisible spear from dark side energies which could be hurled at opponents, killing or injuring them as if it was a real physical spear.
Transfer Essence- Transfer essence, or transfer life, was a radical dark side Force power used to transfer a person's consciousness into another body, or in some cases an inanimate object. *Must be rank 3 or above within the Sith Empire, or the 2nd to 1st level for your class*
Torture by Chagrin- It consisted of a Dark Side user gesturing with his/her hand and mentally reaching into the victim's mind, forcing them to relive all the worst memories of their life, both painful ones and ones that were merely embarrassing, over and over and over again to the point where it almost seemed to cause physical pain. Interestingly, Dark Side user's found that after a brief session of torture by chagrin, the subjects demonstrated a slight increase in intelligence and efficiency after they recovered.

NOTE: Everything labeled *Ranked* is ranked from Novice to Master, the order being Novice, Journeyman, Expert and finally Master. All padawan start with Novice level force powers, and, everyone who just receives a new force power will have it start at Novice level.
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Darth Jenzo Fawm
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Darth Jenzo Fawm


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PostSubject: Re: The Force Powers   The Force Powers Icon_minitimeTue Aug 04, 2009 1:13 pm

All Force Powers will be officially Ranked from this day forward, excluding Force Jump.

Neccessary requirements to learn certain Force Powers still apply.
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PostSubject: Re: The Force Powers   The Force Powers Icon_minitime

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